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November 27, 2012 at 3:08 PM Leave a comment

SIGGRAPH 2011 Papers Video

It’s that special time of the year again! This time I am posting without even watching the video beforehand.

Papers Video | List

May 20, 2011 at 3:49 PM Leave a comment

Easy Destructible Wall – Price Drop

Just a quick heads up that I am lowering the price of the Easy Destructible Wall from $20 down to $10!

Read more about it here.

March 5, 2011 at 9:13 PM Leave a comment

Easy Destructible Wall has been Released!

After multiple days of achieving zero progress as I was battling execution orders, where each chunk was not being deleted before the replacements were being spawned. Now that its been fixed, you can now find it on the Asset Store!


Adding a destructible wall into your game is now as simple as dragging and dropping. This pack contains both a standard “loose” brick wall, and also a “chunk” based brick wall. The loose brick wall is much like childrens wooden building blocks, in the way that they aren’t connected. Where as, the chunk based wall is comprimised of multiple chunks of bricks, which can then be shattered into single bricks based on how much of a battering it recieves.

You can find it here:

Watch a video of it in action here:

February 23, 2011 at 11:46 AM 8 comments

Modding of the Nvidia PhysX Fluid Demo

Recently I completed another map titled “Two Story Building”. It is geometrically very simple, however it takes a lot of work to get it to work within the modding limitations of the demo such as the fact that the emitter cannot be moved. Another challenge is balancing out the size of the building – a building too small means the emitters won’t reach it, a building to big makes the water spread to far out, effectively making it appear as a small flood.

You can find all of my maps here:

January 10, 2011 at 1:37 PM Leave a comment

To the Animation Physics Blog

I stumbled upon AnimationPhysics and I am completely blown away at what the author is doing. Multiple times I thought about sharing links to physics papers, while he is has taken it to a far greater level by the fact alone he understands the technical side of things. Be sure to check out his collection.

September 29, 2010 at 9:03 PM Leave a comment


Luckily this time I wasn’t as late in discovering this years SIGGRAPH Technical Papers. This years SIGGRAPH keeps tradition by containing the annual bunny simulation or two.

YouTube Video | Papers List

July 2, 2010 at 4:22 PM 2 comments

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