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It’s that special time of the year again! This time I am posting without even watching the video beforehand.
Just a quick heads up that I am lowering the price of the Easy Destructible Wall from $20 down to $10!
Read more about it here.
After multiple days of achieving zero progress as I was battling execution orders, where each chunk was not being deleted before the replacements were being spawned. Now that its been fixed, you can now find it on the Asset Store!
Adding a destructible wall into your game is now as simple as dragging and dropping. This pack contains both a standard “loose” brick wall, and also a “chunk” based brick wall. The loose brick wall is much like childrens wooden building blocks, in the way that they aren’t connected. Where as, the chunk based wall is comprimised of multiple chunks of bricks, which can then be shattered into single bricks based on how much of a battering it recieves.
You can find it here: http://u3d.as/content/jesse-stiller/easy-destructible-wall/1zX
Watch a video of it in action here: http://www.youtube.com/watch?v=xrBX-RLh13Y
Recently I completed another map titled “Two Story Building”. It is geometrically very simple, however it takes a lot of work to get it to work within the modding limitations of the demo such as the fact that the emitter cannot be moved. Another challenge is balancing out the size of the building – a building too small means the emitters won’t reach it, a building to big makes the water spread to far out, effectively making it appear as a small flood.
You can find all of my maps here: http://physxinfo.com/news/4214/modding-of-physx-fluid-demo/
I stumbled upon AnimationPhysics and I am completely blown away at what the author is doing. Multiple times I thought about sharing links to physics papers, while he is has taken it to a far greater level by the fact alone he understands the technical side of things. Be sure to check out his collection.